This makes it really hard for us to develop code and provide adequate support. With V-Ray GPU Next, CUDA rendering on Mac OS is still there, but its status is changed to “unofficial” for reasons we'll try to explain below.Īpple devices dо not come with NVIDIA GPUs installed and there is no official support by Apple for NVIDIA eGPUs on Mac OS devices. Unfortunately we do not believe OpenCL helps us with this goal. Second, as software developers, it is our responsibility to make sure that our users get the best experience possible and can utilize their hardware to the maximum.
NVIDIA has never supported the modern OpenCL 2.0 Apple deprecated officially OpenCL with macOS MojaveĢ. First, most of the hardware and software vendors have decided to divest or deprecate their support for OpenCL.ġ. There are several reasons for this decision.
In V-Ray Next we have removed support for OpenCL. V-Ray GPU has been the first - and mostly the only - renderer to support OpenCL for many years. Historically we have been dedicated to supporting almost any open standard possible - OpenEXR, OpenVDB, OpenColorIO, OpenCL, etc. There are a few important changes in V-Ray Next concerning V-Ray GPU and the support for OpenCL (on all platforms) and Mac OS in particular.Īs software developers our goal is to make our software run on as many platforms as possible, and as efficiently as possible.